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Ella Romanos

Ella Romanos

Games Industry Advisor

Funding, Investment & Studio Growth

I help investors, studios and organisations entering or supporting games make better decisions about funding, strategy and growth.

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▸ I advise. I deliver.

01Where I fit

Experience across the games industry

My experience spans three interconnected parts of the games industry: the studios building games, the investors funding them, and the organisations supporting their development.

  1. Investors & Funds

    I've run a Video Games Tax Relief loan fund and helped investment funds assess and oversee studios and projects.

  2. Studios & Developers

    I started as a programmer, co-founded a work-for-hire games studio and released 50+ games. I mentor and support teams on funding, strategy and growth.

  3. Public Bodies & Industry Organisations

    I've designed and delivered accelerator programmes, mentored studios internationally, and served five years on the UKIE board.

Working across all three means I understand their different perspectives, can help them see the full picture and then help make things happen.

Games for Other Sectors

A significant part of my work involves helping organisations from outside games find their way in.

That includes investment funds exploring games, brands and IP owners developing games strategies, film and television businesses expanding into games, and organisations building industry support initiatives.

It also includes organisations using games technology and design for other purposes, such as learning and training.

02Services

What people come to me for

03Evidence

Selected experience

My work spans games development, financing, investment, industry support and programme delivery.

Investment Advisory

  • Assessed studios and projects for investors
  • Co-led the design of investment assessment and greenlight processes
  • Oversaw funded studios and projects on behalf of investors

Industry Leadership

  • Board member of TIGA and, for five years, UKIE (UK games industry trade body)PocketGamer.biz
  • Co-founded ExPlay, delivering training programmes, business support and events connecting industry and education in South West England
  • Member of the Develop:Brighton advisory board

Skills & Education

  • Led programme design for a national skills academy for games, animation and VFX
  • Wrote exam content for AQA games qualifications

04About

About me

I started in games in 2008 as a programmer and co-founded Remode, a work-for-hire studio that grew to 18 people and delivered 35+ projects. Having started on the development side, I understand the practical realities of making games as well as the commercial challenges of running studios.

Since then I've worked across development, publishing, funding, investment and industry programmes, advising organisations and delivering the work, not just recommending it.

Today I combine independent advisory work with leading Arcanix, a decision intelligence company for live games.

Portrait of Ella Romanos

Career

  1. Oct 2023 - present

    Arcanix ↗

    CEO

    Decision intelligence software for live games, helping studios turn complex data into clear, prioritised actions. Backed by ForsVC and imec.istart.

  2. 2014 - present

    Ella Romanos Ltd

    Director / Independent Games Industry Advisor

    Consulting and advisory work across games investment, financing, commercial strategy, studio growth, market entry and programme delivery.

  3. 2017 - 2026

    Fundamentally Games

    Co-founder & COO

    Worked with developers and IP owners to develop, publish and support live-service games, helping studios improve their operations, commercial performance and long-term growth. Led operations, partnerships and fundraising.

  4. 2008 - 2014

    Remode

    Co-founder & CEO

    Work-for-hire studio for mobile, online and PC games. Grew to 18 people and delivered 35+ projects for clients including Sulake, Arkadium, GameHouse and Spil Games. Listed in Develop's Top 100 UK Studios in 2013.

Industry Involvement & Recognition

Industry leadership

Current

Previous

  • UKIE, board member and Chair of the Developer Sub Group
  • TIGA, board member
  • ExPlay, co-founder

Industry & education

Recognition

  • MCV UK Top 100 Women in Games (twice)
  • Develop 30 Under 30
  • Finalist: MCV Businesswoman of the Year, TIGA Awards Leadership, UK Women in Technology Awards

Education

  • BSc (Hons) Digital Art & Technology, First Class, University of Plymouth
  • Executive education, London Business School (Financing the Entrepreneurial Business)
  • Level 5 Award in Management, ILM

06Contact

Let's talk.

Whether you need advice or someone to help deliver a project, get in touch.