ResourcesArchive
Talks, articles & commentary
Everything I have published or recorded, 19 items across talks, articles, webinars, panels and interviews. Filter by type or year.
Full archive
19 of 19 shown
- FeatureDecision Intelligence for Games: How Ella Romanos Is Building ArcanixHow Techscaler mentorship delivered by CodeBase helped Arcanix move from grant-backed progress to VC readiness.CodeBase · 2026
- WebinarTried and Tested: A Measured Approach to Game ProductionHow to test whether you are making the right game through a fast, iterative and systematic production process.Fundamentally Games · 2024
- TalkHow to Set Remote Starters on the Road to SuccessHow to onboard and nurture new remote team members, filmed as part of the Ukie Hub Crawl 2023 series.Ukie Hub Crawl · 2023
- ArticleI Will Survive: Resilience Strategies for Game StudiosResilience strategies for newly established studios trying to get through the tough times.GamesIndustry.biz · 2023
- Webinar5 Top Tips for Game Dev Start-UpsFive pointers for games start-ups, from shared vision with co-founders to managing cash.Fundamentally Games · 2021
- Quoted / commentaryA Guide to Video Game Tax ReliefWhat you need to know about video game tax relief in the UK.Barclays Games & Creative · 2021
- TalkFundamentally Games' Path to Becoming a PublisherHow Fundamentally Games became a publisher, given on Pocket Gamer Connects Digital #6.PGC Digital · 2021
- WebinarPerfect Publisher Pitch DeckA publisher pitch deck template built from more than 12 years of creating and reviewing games pitch decks.Fundamentally Games · 2021
- TalkShaking Up Publishing for Living GamesWhat developers need from a publisher, how games as a service changed that, and how publishers add value.IndieGameBusiness · 2021
- Webinar5 Tips for Game Devs: Straight Talking on FinanceStraight talking on games finance and the funding questions developers keep asking.Fundamentally Games · 2020
- Interview"I'm really inspired by people who forge their own paths"A profile marking International Women's Day, on the people who forge their own paths and help others.PocketGamer.biz · 2019
- PanelInside the Dragons' Den: How to Talk to InvestorsA panel on talking to investors, recorded at Pocket Gamer Connects Jordan in November 2019.PG Connects Jordan · 2019
- Quoted / commentarySEIS/EIS funding changes hurting UK games studiosOn how changes to SEIS and EIS were affecting UK games studios.GamesIndustry.biz · 2019
- PanelWhat Does Business Development Mean in GamesWhy business development matters for game companies, and the tools and strategies that work day to day and at conferences.Pocket Gamer Connects Jordan · 2019
- PanelMoney TalksWhat to expect from investors, what to offer them, and how to find the right investor for you.Konsoll · 2018
- ArticleSix Ways to Make the Most of Video Games Tax ReliefSix practical ways to get more from Video Games Tax Relief, with lessons for lean development.Fundamentally Games · 2017
- TalkTypes of Funding: An OverviewA broad overview of funding types available to developers, from venture capital to grants, and what each suits.Casual Connect · 2017
- TalkHow to Survive and Strive Beyond the Start UpWhat changes once a studio gets past the honeymoon phase of the startup years.GameDaily Connect · 2014
- TalkWays to Fund Your StartupFunding routes for new games companies, recorded at the Student and Indie Game Conference at Staffordshire University.Staffs Games Institute · 2014